When The Tale of Zelda: Twilight Princess launched cross-platform for the Wii and also GameCube in 2006, it satisfied the dreams of many fans who wanted a more mature Zelda game. Ocarina of Time, and also Majora'’ s Mask specifically, had actually been fairly dark in theme and also art style, while Wind Waker was at first tainted for its cartoonish graphics and also dynamic colors. Golden Princess confirmed to be an enormous success, marketing many more copies than Wind Waker, as well as apparently confirmed that a practical as well as severe design was the future of Zelda.
Twilight Princess was really so successful that a number of the developers promptly began working on a direct sequel to the Legend of Zelda video game, meant to be a side tale comparable to how Majora'’ s Mask connects to Ocarina of Time. Nevertheless, the job was sidelined so a play test could be developed wherefore would eventually end up being Link'’ s Weapon Training. Shigeru Miyamoto wanted to make a Zelda video game that can utilize the Wii Zapper, a peripheral developed to house the Wii Remote and also Nunchuck for playing shooters.At site twilight princess rom gamecube from Our Articles He guaranteed the Twilight Princess dev group that if the model game bombed in a focus group examination, Nintendo would switch over equipments to the follow up that had already started being designed. The Crossbow Training was a large success in play tests though, and also Miyamoto'’ s vision became a reality, with a Twilight Princess sequel never ever seeing the light of day.
The info comes from a video clip by DidYouKnowGaming on YouTube about various Zelda video games that never ever finished growth. A sequel for Weapon Training was likewise pitched, wishing to introduce competitive multiplayer and also potentially an initial individual point of view, but was rejected by Nintendo. Various other follows up, such as a follow-up to Wind Waker on the Game Child Advance and also a 3rd Four Swords game on the DS, never ever got off the ground either.
A Straight Golden Princess Sequel Could Have Been Wonderful
The Hyrule of Golden Princess is big and sprawling. It'’ s not quite as openly substantial as the Great Sea in Wind Waker, but the setting certainly can have introduced new territory for a Twilight Princess sequel. After all, a whole various other land similar to Majora'’ s Cover up ‘ s Termina might have been designed if necessary. Twilight Princess features a few of Zelda'’ s ideal dungeons, as well as presents creative items very late in the game, where their usage is limited. A sequel might have enabled several of the late game suggestions to be extra expanded or utilized in new ways.
This is particularly true for the Dual Clawshot, which was offered to the gamer in the video game'’ s last dungeon before Hyrule Castle and also was so fun that it should have been provided the possibility to be made use of in even more instances. Fans had to wait 5 years to get their hands on the thing once more when the Double Clawshot came back in Skyward Sword. It'’ s unfortunate that the Twilight Princess follow up never involved fulfillment, taking into consideration the compelling narrative alternatives dealing with Midna and the Golden Realm, as well as it'’ s even more discouraging to listen to that it never ever occurred because it was laid hold of by a shooter spin-off.